The other MAJOR upgrade on the SCUF controller (and I do mean major), are two paddles on the underside of the controller. I wish they would have gone all out and replaced both with those sticks (since I’m used to the PS3 controller) convex sticks just feel better to me, and the texture on it helps your thumb to stay put. The triggers can still be adjusted for how far they come up (they just won’t have the stop) – but this gem still holds other tricks up it’s sleeves.įirst off, SCUF Gaming has removed the right hand analog stick on the controller, and has replaced it with a PS3 style convex analog stick. “Bus Shawn,’ you might ask, “why would I want to use the SCUF controller without the trigger stops? Isn’t it just a regular controller without them?” Well, not so much. SCUF is aware of these issues though, and show you how to remove the stops easily to use the controller in those games if you’d like. Halo Reach was another culprit of this – I had the controller set for a Needler, but as soon as I picked up a Plasma Pistol it wouldn’t fire. You might go and set up your controller for one gun (if that’s all you ever plan on using), but switch to another class, and you’ll find your settings all out of whack. Battlefield Bad Company 2 is very big on this. Some game designers like to change the “sweet spot” (the point on the pressure sensor in the controller at which a gun will fire) between different guns. When you’re playing with a normal controller, none of this is readily apparent, but when advancing your game with a SCUF, you notice it right away. It’s not the design of the SCUF controllers that presents the problem, it’s how some programmers designed their games. For a tactile mechanical Titan witch gaming keyboard with RGB lighting, open our Roccat Vulcan 120 Aimo review. While this system does work great on some games (Call of Duty for one), others have issues that need to be addressed. Let’s face it – controllers for consoles are in DIRE need of an upgrade anyways – everything else in the world around us is constantly upgrading, but console controllers haven’t had a significant change in forever. It’s the same basic principle here – control how far the trigger moves, and it can effectively become a hair trigger for games. Why do you think high-end paintball marker manufacturers like Angel can charge upwards of a grand for their hair triggers? It may only be a fraction of a second, but that adds up. You may not realize just how much time is wasted every time you depress and release a trigger all the way. “What’s a trigger stop?” you may ask – it’s simply a block on how far your trigger actually moves when you depress it, and it’s damn well brilliant. One of the biggest reasons these controllers work so well, is due to the adjustable trigger stops. The design and implementation of the SCUF technology, that’s where. So what was it? Where did the little bit of magic come from? It wasn’t that I suddenly got good, because I started to suck again when I switched to a regular controller. So how could I have gotten “better” just by using a different controller? It wasn’t a fluke, because my new kill to death ratio stayed consistent while I was using the SCUF controller. In case you want play around with an entry-level RC quadcopter drone, you should read our Snaptain S5C review before purchase. It might not have been perfect, but it kept me off of the bottom, and allowed me to have a decent time. My kill to death ratio instantly jumped from a lowly 1 : 1, to a much more respectable 6 : 1. While using the SCUF controller though, I found myself actually having fun while playing it. I don’t like Call of Duty – I can’t put my finger on it exactly, but I just never got into it like some people. If I’m in a FPS mood, it’s going to be Battlefield Bad Company 2 normally though, I just play SOCOM. I’ll get into the actual description of the SCUF controller in a minute, but first I just wanted to say that I generally only play certain types of games anymore. I did not think that it could be one of the best gaming accessories. When SCUF gaming offered to send me one of their 360 controllers, I figured I’d play a few rounds and just forget about it. Part of the reason was because I just didn’t have the time anymore to play, part of the reason is because I’ve been more into games on the PS3 (yes, I love SOCOM and niche JRPGs). As anyone who is on my friend list can attest: it had been a long time since I logged onto my 360 before doing this review.
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